FOR IMMEDIATE RELEASE
June 14, 2006 |
Contact:
Darin Broton, 952-851-7286
Jason Sprenger. 952-851-1602
Tunheim Partners |
National Media Watchdog
Organization Calls for a National Discussion on Violent
and
Sexually Explicit Video Games
Plea comes days after game makers settle with the
FTC on Grand Theft Auto issue
Washington, - In front of a leading
congressional subcommittee, Dr. David Walsh, president of
the National Institute on Media and the Family, told lawmakers
it is time for America to have a national dialogue on the
effects of violent and sexually explicit video games on
our children and society. Dr. Walsh made his comments during
a hearing of the U.S. House Subcommittee on Commerce, Trade
and Consumer Protection concerning violent and explicit
video games.
Americas children and youth are immensely influenced
by the video game industry, said Dr. Walsh. Now
with the production and release of games such as Grand
Theft Auto 4 and Naughty America, our families
once again have to worry if their children have access to
inappropriate games.
Dr. Walshs testimony comes less than a week after
the companies behind Grand Theft Auto: San Andreas
agreed to settle Federal Trade Commission charges they failed
to disclose to consumers important information about the
games content. Using cheat codes and modified game
consoles, players could access hidden game contents that
included nude female characters and a playable sex mini-game.
According to a recent National Institute on Media and the
Family report, more than 75 percent of pre-teen and teenage
boys own M-rated video games. Psychological and behavioral
studies also have linked violent video games to the increase
in real world aggression in kids.
Dr. Walsh urged lawmakers to help educate parents with
meaningful solutions, including developing a universal rating
system for games, requiring online game producers and distributors
to have effective age verification policies, and requesting
the game industry and retailers to accelerate their efforts
to keep M-rated games out of the hands of minors.
This fall, the National Institute on Media and the Family
will also be co-hosting the National Summit on Video Games,
Youth and Public Policy in Minneapolis. The forums
goal is to discuss the public health ramifications of child
exposure to potentially harmful video games and seek long-term
strategies to curb the use of these games by children and
youth. The summit will be hosted from October 20-21, 2006.
The National Institute on Media and the
Family is an independent non-partisan, non-sectarian, nonprofit
organization. The Institutes mission is to maximize
the benefits and minimize the harm mass media have on children
through research and education. For more information, visit
www.mediafamily.org
on the Web or call 1-888-672-5437.
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